Wednesday, December 24, 2014

SDR Character Preview #17: Ice Climbers

As you may have discerned, the Ice Climbers come from the game Ice Climber. I'm still not quite sure what the relationship between these two is, but they seem to be happy with one another!

They certainly have some large hammers!

In fact, that is the primary and, technically, sole change Ice Climbers have received in SD Remix. The hitboxes on their hammers are larger. Yeah, that's it. There's a video too if you can't believe it!

The hitbox encompasses near the entirety of the hammer's head.

That includes Nana's hammer as well.

Naturally, this allows you to space your moves better.

Or maybe use them as anti-airs every now and then.

Remember, safety first! Hit your opponent and ask questions later!

Even Smash attacks receive the range adjustments!

The exciting part is having increased range on air attacks.

Hang in there, Luigi!

Actually, Popo's Forward Air attack is a little different.

If you hit with the sweetspot inside Popo's hammerhead, you can Meteor Smash opponents. Sound similar? Yes, you can do just that in Super Smash Bros. Melee, but now that Meteor Smash also works on grounded opponents. Bounce them up into the air and show them some hurt!

<Side Special Move: Squall Hammer>

Their Side Special move doesn't get a range increase though. Sorry!

No comments:

Post a Comment